About Meshrefinery
Meshrefinery repairs and converts 3D models (STL, OBJ, GLB/GLTF, 3MF) in the browser using local WebAssembly processing.It diagnoses open edges, non-manifold geometry, floating shells and degenerate faces and produces watertight meshes for slicer compatibility and 3D printing.
One-click repairs and a “deep repair” option rebuild surface geometry while preserving colors for color-capable formats.Format conversion supports color-preserving GLB/3MF output and standard STL/OBJ exports for games, web and print pipelines.
Live 3D preview and instant diagnostic reports let developers, makers and artists inspect problems and confirm fixes before download.Processing runs locally in the browser so files do not leave the device, supporting workflows from AI-generated meshes and photogrammetry scans to production print farms and game asset pipelines.
Key Features
Use Cases
Who is it for?
One-click repairs and a “deep repair” option rebuild surface geometry while preserving colors for color-capable formats.Format conversion supports color-preserving GLB/3MF output and standard STL/OBJ exports for games, web and print pipelines.
Live 3D preview and instant diagnostic reports let developers, makers and artists inspect problems and confirm fixes before download.Processing runs locally in the browser so files do not leave the device, supporting workflows from AI-generated meshes and photogrammetry scans to production print farms and game asset pipelines.
Key Features
- In-browser 3D model repair and conversion (STL, OBJ, GLB/GLTF, 3MF) using local WebAssembly processing
- Live 3D preview and instant diagnostic reports identifying open edges, non-manifold geometry, floating shells and degenerate faces
- One-click repairs plus a "deep repair" option that rebuilds surface geometry while preserving colors for color-capable formats
- Format conversion with color-preserving GLB/3MF output and standard STL/OBJ exports
- Generates watertight meshes for slicer compatibility and 3D printing
Use Cases
- Prepare 3D models for reliable 3D printing using Meshrefinery in-browser via local WebAssembly to automatically diagnose and fix open edges, floating shells and degenerate faces, producing watertight STL/3MF outputs that preserve color and include live previews
- Convert and optimize game, AR and VR assets with Meshrefinery to repair non-manifold geometry, remove degenerate faces and generate compact, color-preserving GLB files ready for real-time engines — all processed locally in the browser with instant visual feedback
- Rapidly ready e-commerce and web 3D product models using Meshrefinery to convert diverse source formats to watertight, color-preserving GLB/OBJ while diagnosing mesh issues in-browser and maintaining privacy through local WebAssembly processing with live previews
Who is it for?
- Game developers
- Product designers
- Photogrammetry technicians
- 3d printing hobbyists
- Print farm operators